Blend Fills
There are 3 kinds of Blend fill; Graduated, Starburst, and Dual
Blend.
Graduated Fill
Graduated Fill blends or fades the
selected foreground color smoothly into the selected background
color. You can set the fade angle by using the direction dial. To
use the dial, drag the indicator in the direction that you want for
the fill. You can click the lines around the dial to set the fade
angle, or you can set the fade angle by clicking the scroll arrows.
The angles that paint and print the fastest are 0, 90, 180 and 270
degrees, representing north, south, east, and west on the
dial.
Starburst Fill
Starburst Fill is a fill pattern made
up of concentric circles, graduating between the foreground color
and the background color. It can have a linear or logarithmic taper
and can be set to fade in or out. “Fade In” centers the background
color, graduating outward to the foreground color. “Fade Out”
centers the foreground color and blends concentrically outward into
the background color.
As with Graduated Fill, you specify the type of taper by using the
taper menu, and you specify the type of fade effect by using the
fade menu.
Dual Blend
Dual Blend is a more complex type of
graduated fill. Dual Blend fades from the background color to the
foreground color and back, or vice versa. It can have a linear or
logarithmic taper, and you can control the fade angle by using the
direction dial.
When Fade In is selected, the object or shadow fills with the
foreground color on the outer edge, graduating to the background
color in the center, then back to the foreground color again.
Fade Out is the reverse of Fade In. The object or shadow fills with
the background color on the outer edge, graduating to the
foreground color in the center, then back to the background color
again.
You specify the type of fade effect by clicking the fade menu,
located to the right of the taper menu, and selecting Fade In or
Fade Out. As with Graduated Fill, you set the fade angle by using
the direction dial or by clicking the scroll arrows.
To change the blend colors make sure that you have the object you
want to change selected and in the Style Workshop either Fill,
Inline or Outline selected. The area labeled "Colors" that has 2
rectangles representing the foreground color and the background
color is used to set foreground and background colors. When either
Inline or Outline are selected there is also a corresponding
checkbox that needs to be checked. The checkbox allows you to turn
on or off the inline or outline.
When you click on the on Fore rectangle the Colors panel will open.
Choose a color from any of the installed Color Pickers. Your
selected object in the Main window will change to the new
color.
Under the heading "Fill Kind" there 2
choices. When Fill is selected, the
object is filled with the current color or image that is selected.
When Stroke is selected the object is
outlined in the current color or image that is selected
The Softness area has 2 popup slider
controls. The first one controls the Blur. Blur works by softening
the hard edges of the object and to smooth out the transition
between 2 colors. The Noise slider
allows you to add interesting texture effects similar to that of a
bad television signal.
Fill Opacity is used to set the overall
transparency of the selected object. You can also add an Opacity
Mask to your object by choosing one of the predefined opacity masks
from the Mask palette or by using the either of the Fill Opacity
sliders. The In and Out sliders control the object's transparency
based on the values of black and white in the mask with white being
visible and black being transparent.
Outlines and Inlines
Both outlines and inlines are drawn around the outside boundaries
of the characters in an object. The inner line is called the Inline
and the outer line is called the Outline. If you make them the same
color, the result looks like a fat outline (this is also determined
by the line weight; see “Line Width Slider” below). If you make
them different colors, or patterns, you can create many effects. A
white inline with a black outline, for example, can create a formal
or classic look. If you only want a single line around a type
character, you can use either an inline or an outline, and the
result will look the same.
To create either an Inline or Outline, select Inline or Outline and
and make sure that Inline or Outline checkbox is checked. The same
fill options are used for the main object, shadow, inline, and
outline. The current inline or outline fill is displayed in the box
next to Inline or Outline. The current fill color, image or pattern
is highlighted in the appropriate palette. Unchecking either the
Inline or Outline checkbox turns off the existing inline or
outline.
Note: Shadows with
Three-D Block fills cannot be inlined or outlined. Use the Zoom
Effect option to create block inline, outline effects.
Line Width Slider
When either Inline or Outline are selected, a line width slider
appears near the bottom of the Style Workshop. The line width
slider gives you choices of line widths, ranging from a hairline
(one point or pixel wide) to a line forty points thick. |
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